AI Insights · Timothy · July 2023
Top 5 Disney Games in Czech Republic: Q2 2023 Performance
Discover the performance trends of the top 5 Disney games in the Czech Republic during Q2 2023, including key metrics on downloads, revenue, and active users.
During the second quarter of 2023, the top 5 Disney games on a unified platform in the Czech Republic demonstrated varied performance across key metrics such as downloads, revenue, and active users. Here’s a closer look at how each game fared:
Disney Magic Kingdoms by Gameloft showed a fluctuating trend in weekly revenue, peaking at around $378 in mid-April and ending the quarter at about $141. Weekly downloads had significant variations, with a notable increase to 1.9K in the week of June 19. Active users saw a steady rise towards the end of the quarter, reaching approximately 3.3K by June 19.
The Simpsons™: Tapped Out from Electronic Arts experienced a peak in weekly revenue of roughly $2.4K in the week of April 10, followed by a gradual decline to about $1.1K by the end of June. Weekly downloads saw a steady climb, culminating at around 1.4K in the last week of June. Active users remained relatively stable throughout the quarter, averaging around 17K.
Star Wars™: Galaxy of Heroes, another title from Electronic Arts, maintained strong weekly revenue, peaking at approximately $7K in early May and stabilizing around $4.9K by the end of June. Weekly downloads saw a significant spike to over 2K in the first week of May but dropped to around 361 by the end of the quarter. Active users remained consistent, averaging around 14K.
MARVEL SNAP by Nuverse had a notable peak in weekly revenue of about $7.3K in early April, with fluctuations throughout the quarter, ending at around $2K in the last week of June. Downloads peaked at over 1.2K in mid-April, with a gradual decline to around 715 by the end of June. Active users remained robust, peaking at approximately 21K in early April and stabilizing around 17K towards the end of the quarter.
Marvel Contest of Champions from Kabam Games, Inc. saw a significant peak in weekly revenue, reaching approximately $13.4K in late April, before dropping to about $13.2K by the end of June. Weekly downloads saw moderate activity, peaking at around 678 in mid-April. Active users remained stable, averaging around 2.2K throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.